29 July, 2017
It's just a few short days now until the official reveal of AMD's Radeon RX Vega graphics cards, and we've had another benchmark leak - this time from a "sort of" official source - plus some potentially alarming news on pricing. With gaming mode, users can get the consumer drivers for their AMD Vega Frontier Edition GPUs.
Now, in an effort by the Radeon Technologies Group to bring that blind test demonstration to the masses they have collaborated with the folks over at HardOCP to conduct an independent recreation of the same RX Vega + FreeSync and GTX 1080 Ti + G-Sync blind test that AMD had taken on the road.
AMD also optimized driver frame watt-times which improved general game responsiveness as well as updated the Radeon WattMan with memory underclocking and power state controls.
Enhanced Audio Controls: Radeon Software Crimson ReLive Edition now has support for customizable microphone volume controls, audio boost for captured replays and push to talk (mouse + keyboard) support for microphone.
The update includes Enhanced Sync, a display technology that helps increase gameplay responsiveness and decrease tearing, or image mismatches when one part of the screen refreshes faster than another part.
You can download (once made available) the driver here.
Last but not least the AMD Crimson Software ReLive Edition 17.7.2 WHQL have fixed a number of previous issues. Radeon Chill now offers extended battery life in the HP Omen by 30 percent when using Radeon Chill on the very high settings with the game League of Legends.
The recent driver update has doubled ReLive's supported recording bit rate to 100Mbps, meaning higher-quality streaming and happier viewers.
Going into more details, AMD has completely removed the Radeon Additional Settings.
Up to 33% lower Radeon ReLive recording overhead utilizing Radeon Software Crimson ReLive Edition 17.7.2 and Call of Duty: Infinite Warfare on the Radeon RX 580 (8GB) illustrations card than with Radeon Software Crimson ReLive Edition 17.7.1 with DirectX11 at 2560×1440 (1440p). Now, Radeon Chill supports DX12 and Vulkan, and AMD added 21 titles to the list of supported games.
Frame Rate Target Control now supports DirectX 12 and Multi-GPU.
Radeon WattMan has some useful power management tricks up its sleeve.
Now supports DirectX12 and Vulkan.
Per-Display Color Controls are now available in the display tab of Radeon Settings allowing users to configure Brightness, Hue, Contrast and Saturation. Numerous changes and improvements revolve around previously introduced software features; for readers unfamiliar with the mentioned features, more detailed looks can be found in Ryan and Daniel's Crimson Edition launch piece, as well as Ian's Crimson ReLive Edition launch piece.
Radeon Chill isn't the only AMD technology that now supports multi-GPU configurations. The company explains, "PC game developers now have unprecedented, console-like in-depth access to a GPU and can easily analyze Async Compute usage, event timing, pipeline stalls, bottlenecks and other performance inefficiencies".